Pretty nice nostalgia trip, I'll have to see if I can dig it up and play it again. I honestly couldn't even have began to guess what it was about, but I loved it. I spent hours and hours on this game and never completed it. This is one of the first games I can remember playing back on my NES. One advancement in this game was the first usage of animated sprites. The engine was an improved style of the Ultima II one and had various graphical improvements.Īn example of the NES version of the game. The game was also released on the Nintendo Entertainment System (NES) and had quite a different feel than the version I played on PC. Two of the four continents have disapeared - perhaps as a result of the cataclysmic impact of the defeat of Mondain the Wizard. It is worth noting that between Ultima I and Ultima III the world of Sosaria has greatly changed. The defeat of Exodus had a profound impact on the world of Sosaria which brings about the Age of Enlightenment. With the help of the Time Lord, and his three companions, The Stranger is able to enter the Isle of Fire and defeat Exodus. This time he must travel to the lost world of Ambrosia and retrieve the branding marks from the depths of the dungeons of Sosaria. Once again Lord British summons The Stranger to defeat Exodus and save the world. Exodus drags the Great Earth Serpent from the void to protect his castle (which is the initiative for the plot of Ultima VII: Serpent Isle). From his fortress on the Isle of Fire Exodus threatens the world of Sosaria. Exodus is far more powerful than either his mother or father. As with Ultima I and Ultima II I didn't play a lot of this game at all but it needs to be mentioned as part of the wider Ultima series.Įxodus the twisted half machine, half organism love child of Mondain and Minax now threatens Sosaria. Ultima III is the final chapter in the Age of Darkness. Platform Played: PC (MS-DOS) - First came out on Apple II. The next few days I'll be covering some of the older Ultima titles, so if you've never heard of them hang in there, we'll be back to normality next week And some of those games I didn't play in great depth. The intent is to remember the games I've come across in my life and share the nostalgia, nothing more. It doesn't contain critical analysis, just the subjective opinions of one person. Although a competent RPG of the day, the game has its fair share of flaws there is an obscene amount of grinding, the NPC messages are rather cryptic, and without a hintbook, you'll be pretty lost.#1 Preamble: This isn't a review. Even the title was changed slightly by dropping the series number (and adding a subtitle in Japan). This game is a port of Ultima III: Exodus (A2), but has been highly redesigned by Newtopia Planning giving the game superior graphics and music compared to the PC versions of the time. Eventually, you will become powerful enough to infiltrate the castle of Exodus and take over. As you talk to the villages in the various towns, you will discover clues about the land, and find helpful items. As you vanquish them, you are awarded experience and gold which allows you to raise levels and purchase better weapons, armor, items, and stat bonuses at temples. To do this, you must fight the many monsters that inhabit the land. You must create a party of adventurers and defeat Exodus. The game takes place in the land of Sosaria, ruled by the king, Lord British, but the vile monster Exodus is about to take over. Ultima: Exodus is a fantasy role-playing game for the NES. For other games in the series see Ultima.
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